This is a widely-distributed item in the KFS military and is worn by aircrew, tank crew and APC crew.
The item consists of
Dual magazine pouch (9mm pistol ammunitionl)
Survival knife and sheath
Multitool and sheath
Waterproof holster and pistol (the KFS copy of the S&W Model 59)
Note 1: most users add another magazine pouch above the holster and use this to carry maps, compasses or additional rations. Packets of caffeinated chewing gum are a popular choice
Note 2: KFS Air Force pilots carry a pocket Survival Kit which includes the following
Personal Locator Beacon
Small first aid kit
Small LED Flashight
Lighter (small “zippo” design)
Spare Batteries (For flashlight and laser)
Major Carswell is commander of RiverHawk Squadron and might be encountered anywhere within 100 kilometres of the KFS border. He was forced into a crash-landing after his P-47 experienced engine failure – and now he’s “walking home”. On his return, he intends to discipline his mechanics and recommend the SERE trainers for commendation.
Personality: Carswell is arrogant and tends to be over-confident. However, he’s not stupid and has good self-discipline. (Unlike many in the KFS Air Force, his rank was achieved on merit; it wasn’t just his family connections). Equipment: Flightsuit, 9mm pistol (only 6 rounds left) KFS “gunfighter” belt (contains maps, compass, etcetera)
Notes: Carswell’s only weapons are a pistol and a survival knife. He won’t resist if faced by superior firepower (and would really appreciate a good meal).
Uses in the game:
Ransom: the KFS Air Force issues “blood chits” for its pilots and promises 10,000 credit reward for their return Prisoner Exchange: “Bullets & Blugrass” could run very differently if there’s a negotiation involved Information: If treated well, Carswell will be happy to chat about the KFS Air Force (he WANTS to impress)