Townspeople #1: Background

“Townspeople” is the broadest and vaguest Encounter Group in TM1-1.  However, as these are apparently the people that the Morrow  Project was designed to help, I thought it might be helpful to expand on this definition and provide some more details – if only to differentiate between “Farmers” and “Townspeople”.

First of all, a town is more than a big village.  It is a nexus:  the ‘hub’ of local economic and social networks and there are two main characteristics that separate a town from a village hamlet or township

1. Size: The population will number in the hundreds (possibly thousands)

2. Economic activity: Most of a town’s population will tend to work in manufacturing, commerce and ‘public service’ – rather than primary industry such as agriculture.  However, there will be Farmers nearby 

Size is easy to explain, so we’ll move on to economic activity. What does the 22nd Century town buy and sell?

KFS Ground Surveillance Radar

KFS Ground Surveillance Radar


The system includes everything necessary for operation including 24 VDE external power converter, carrying harnesses, tripod, an adapter for vehicle mounting, four (4) rechargeable batteries (BB-622) and a fifty (50) foot cable for remote operations

Continue reading “KFS Ground Surveillance Radar”



Cavalry vehicle: V-300 with 90mm gun

Background: the “Bullets & Bluegrass” module states that every KFS Infantry Regiment includes a troop of cavalry, which is equipped with sixteen V300s.  The following is an  attempt to provide a standard TO&E for this unit.  This is largely because KFS cavalry is the type of unit most likely to be encountered by the Morrow Project.

The KFS has never seen the need for a complex military doctrine, but it has always been clear on the role of the Cavalry.  Each Infantry Regiment is assigned a Cavalry Troop – to provide a highly mobile, heavily armed, quick reaction force.  Reconnaissance was originally secondary, but recent events have made it clear that the cavalry needs to expand its capabilities.